This is the rules for a new Character class called Assassin Assassins are people who kill for money and are good at it they are not as strong as fighter but stronger that a theif. They have fighter skills and theif skills but not all of both. Role Assassin are to make more fighting with in the party on party meber pays the assassin to kill anther. Assassin will always kill someone if they get pay anof. Assassins can be any race. max lv are are between figter and thieft like if u can be a 15th lv figter and a 18th lv thief u can be a 17th lv Assassin They get the WarriorThaco They get Warrior saving throws they get 1d8 hp a level untill lv 10 which they get +2hp. they may not wear any armor. they may only use Short Swords, darts ,dagars,kniffes,hand x-bow they are allowed to get fighter exceptional strenght they can backstab they get some thiefing abilities. they start out as a theif but use a bards table when they go to there next leval.they can climb walls,they can hear noise,they can hide in shadows,theycan move silently. Divination spells dont work on the Assassin They can cast at 1/lv darknes 1/day,at 5 they can cast contiul Darknes 1/day. They get 3 wepon prof. and 1 ever 4lv they get 3 non wepon and 1 every 3lv experience need to go up a lv 2nd 2400 3rd 4800 4rd 9600 5th 24000 6th 48000 7th 96000 8th 180000 9th 336000 10+ 360000 each leval after 9th
Character Sex Align. Ht. . Race Wt. . Class Hair King Level Eyes . Hagar Religion Age . Homeland Social Class . Status Birth Rank . # Siblings Honor . Liege Reaction adjustment , Str. Sta. Weight Allowance . Muscle Att. a. Dam. a. Max Press open d. Bend bars . Dex. Aim Missile Adj. . Balance Reac. adj. Def Adj. . Con. Health System Shock Poison Save Regen . Fitness Hit Point Adjustment Resurrection Chance . Int. Reason Spell Level Max # Spells Spell immunity . Knowledge Bonus # Profs. % Learn Spell . Wis. Intuition Bonus Spells % Spell Failure . Willpower Magic Def. Adj. Spell immunity . Char Leadership Loyalty Base # of Henchmen . Appearance Reaction Adjustment . Armor Hit Points . Ac Wounds . Weapons #at Att/dam adj Thaco Damage Range wht Size Type Speed Racial Ablilities Special Attacks Special Abilities Proficiencies /skills /languages Thieving Skills Money Pick Pockets Copper Open Locks Silver Find/remove Traps Electrum Move Silently Gold Hide in Shadows Platinum Detect Noise Climb Walls Saving Throws Read Languages Paralyze/poison Detect Illusion Rod,Staff or wand Bribe Peirify/polymorph Tunneling Breath Weapon Escape Bonds Spells Equipment Movement Base Monster/steed/Henchmen Alignment Intelligence Ac Hit Dice Hp #of at. Morale Size . Sp. At. Sp. Def. Movement Dam on at. . Spells/Psionics W/ / / / / / / / / / / PR/ / / / / / / / P/ / / / This sheet has lines in it but the page editor does not have them so if u want the file email me me.